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Tuesday, October 19, 2010

Software before Hardware?

Another award has fallen upon Apple's lap and this time it's "marketeer of the decade", a prize they won once in the last ten years. But why is that? Certainly they know how to keep people hooked on their products. Mac is just about everywhere since the incursion of the brand in the digital music market, a market they knew how to water in order to make it grow as they please. The next step was telephony and they succeeded also when nobody expected them to even come closer to the sales figures some of the big boys in the time were getting like the now extinct Palm and the now renewed, in hopes to get a second wind, Windows Mobile. They simply entered in the mobile entertainment market the same way they entered the computer market. Hardware based around software and not the other way around.

The way Apple thinks, it's better to get the system working, the interface, the usability ready and then and only then get the hardware working around that OS. Hardware is secondary, and it shows. Macs have always lacked the power PCs have. They are next to impossible to update/upgrade but they just work. There's no need for compatibility, look for drivers, the right component, no, none of that exist in Apple's garden, but, is that the way to go?

Certainly that's not the way to go for a PC enthusiast who opens his computer on a daily basis just for the heck of it. The person who knows his hardware certainly wishes to have a better control over what's in his computer. Change it, tweak it, upgrade it, that's a common day in PCs life, but what about the people who's looking for something that just works? That's where apple comes in and thats because they have control over every piece of the puzzle that building a computer is. They control It all, from hardware to software, and that's where they get their strengths.

This very same scheme came into play in the media market with the iPod line. A market they were not favored over big competitors such as Microsoft or Sony. But the computer approach simply worked. By building a device around usability, they managed to beat the competition despite it's obvious shortcomings. iPods were and have always been more expensive that it's counterparts but that seems to hardly matters when you have a device that simply works.

Apple came into the mobile phone market with the same a basic idea. Hardware based around great software, and they succeeded once again. Certainly the iOS has various areas to improve but the usability of the whole creates a device that is not only useful but also easy to the user.

This all seems very obvious and at some point stupid but, in actuality, it's a very deep topic and by no means an easy one to implement or even swallow, otherwise, why not all companies adapt this pattern into their workflow? It seems to work, so why not?



Blue

Monday, October 18, 2010

Smoking affects your intelligence.


This "cool habit" is the cause of damage to IQ according to scientific studies in the University of Aberdeen, in which scientists evaluated the mental capacity of 465 people of 64 years old that previously had been evaluated at the age of 11, in 1947, of which approximately 50% were smokers.

"The smokers had a lot worse results in five different IQ tests that the former smokers and the ones that never had smoked", affirm the authors.

"When sanitary and social factors as the education, the occupation and the consumption of alcohol they were taken into account, to smoke arose like an element that caused a fall in the cognitive capacity of until 1%", affirms the study.

Although still the molecular cause that affects the cognitive processes is ignored, is believed that free radicals freed by the chemists of the tobacco could be the causes of the problem.

References

Whalley LJ, Fox HC, Deary IJ, Starr JM. Childhood IQ, smoking and cognitive change from age 11 to 64 years. Addictive Behaviours (2005) 30: 77-88

Sunday, August 22, 2010

Nanobiotechnology: Tiny cell transistor

Nanobiotechnology: Tiny cell transistor: "


Nanobiotechnology: Tiny cell transistor


Nature 466, 904 (2010). doi:10.1038/466904a


Science329, 830–834 (2010) 10.1126/science.1192033A nanometre-sized transistor disguised as part of a biological membrane has infiltrated a living cell (pictured) and measured its electrical activity.Charles Lieber and his colleagues at Harvard University in Cambridge, Massachusetts, created their


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3D illusion paintings

3D illusion paintings: "

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Just a good idea for making your room nicer.